| Summary | Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file. |
|---|---|
| Publication Date | June 1, 2004, 1 p.m. |
| Registration Date | Jan. 29, 2021, 6 p.m. |
| Last Update | July 11, 2017, 10:30 a.m. |
| CVSS2.0 : MEDIUM | |
| Score | 5.1 |
|---|---|
| Vector | AV:N/AC:H/Au:N/C:P/I:P/A:P |
| 攻撃元区分(AV) | ネットワーク |
| 攻撃条件の複雑さ(AC) | 高 |
| 攻撃前の認証要否(Au) | 不要 |
| 機密性への影響(C) | 低 |
| 完全性への影響(I) | 低 |
| 可用性への影響(A) | 低 |
| Get all privileges. | いいえ |
| Get user privileges | はい |
| Get other privileges | いいえ |
| User operation required | はい |
| Configuration1 | or higher | or less | more than | less than | |
| cpe:2.3:a:realnetworks:realone_player:*:*:*:*:*:*:*:* | |||||
| cpe:2.3:a:realnetworks:realone_player:*:*:enterprise:*:*:*:*:* | |||||
| cpe:2.3:a:realnetworks:realone_player:10_beta:*:*:*:*:*:*:* | |||||
| cpe:2.3:a:realnetworks:realplayer:8.0:*:*:*:*:*:*:* | |||||