CVE-2003-1432
| Summary |
Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
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| Publication Date |
Dec. 31, 2003, 2 p.m. |
| Registration Date |
Jan. 29, 2021, 6:02 p.m. |
| Last Update |
July 29, 2017, 10:29 a.m. |
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CVSS2.0 : HIGH
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| Score |
10.0
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| Vector |
AV:N/AC:L/Au:N/C:C/I:C/A:C |
| 攻撃元区分(AV) |
ネットワーク |
| 攻撃条件の複雑さ(AC) |
低 |
| 攻撃前の認証要否(Au) |
不要 |
| 機密性への影響(C) |
高 |
| 完全性への影響(I) |
高 |
| 可用性への影響(A) |
高 |
| Get all privileges. |
いいえ
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| Get user privileges |
いいえ
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| Get other privileges |
いいえ
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| User operation required |
いいえ
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Affected software configurations
| Configuration1 |
or higher |
or less |
more than |
less than |
| cpe:2.3:a:epic_games:unreal_engine:226f:*:*:*:*:*:*:* |
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| cpe:2.3:a:epic_games:unreal_engine:433:*:*:*:*:*:*:* |
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| cpe:2.3:a:epic_games:unreal_engine:436:*:*:*:*:*:*:* |
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| cpe:2.3:a:epic_games:unreal_tournament_2003:2199_linux:*:*:*:*:*:*:* |
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| cpe:2.3:a:epic_games:unreal_tournament_2003:2199_win32:*:*:*:*:*:*:* |
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| cpe:2.3:a:epic_games:unreal_tournament_2003:demo_version_2206_linux:*:*:*:*:*:*:* |
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| cpe:2.3:a:epic_games:unreal_tournament_2003:demo_version_2206_win32:*:*:*:*:*:*:* |
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Related information, measures and tools
Common Vulnerabilities List